Even though MP3 is probably the single most well known file format and codec on Earth, it’s not very well understood by most programmers – for many encoders/decoders is in the class of software “other people” write, like standard libraries or operating system kernels. This article will attempt to demystify the decoder, with short top-down primers on signal processing and information theory when necessary. Additionally, a small but not full-featured decoder will be written (in Haskell), suited to play around with.

The focus on this article is on concepts and the design choices the MPEG team made when they designed the codec – not on uninteresting implementation details or heavy theory. Some parts of a decoder are quite arcane and are better understood by reading the specification, a good book on signal processing, or the many papers on MP3 (see references at the end).

A note on the code: The decoder accompanying this article is written for readability, not speed. Additionally, some unusual features have been left out. The end result is a decoder that is inefficient and not standards compliant, but with hopefully readable code. You can grab the source here: mp3decoder-0.0.1.tar.gz. Scroll down to the bottom of the article or see README for build instructions.

With that out of the way, we begin our journey with the ear.

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